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A passionate product designer dedicated to creating meaningful digital experiences that make a difference. I have more than 8 years of experience, specialized in design systems, product design, designops, tokens and branding.
Let’s work togetherI'm a product designer with 7+ years of experience creating digital products for startups and established companies. I specialize in product design, interaction design, and design systems.
My approach combines data-driven insights with human-centered design principles to create products that are not only beautiful but also functional and accessible. I believe that great design should solve real problems and create value for both users and businesses.
Throughout my career, I've had the privilege of working with diverse teams and clients, from early-stage startups to Fortune 500 companies. This experience has taught me the importance of adaptability, collaboration, and continuous learning in the ever-evolving field of design.
When I'm not designing, you can find me exploring new coffee shops, reading about emerging technologies, or contributing to open-source design projects. I'm also passionate about mentoring aspiring designers and sharing knowledge with the design community.
Visual Design
Design Systems
Information Architecture
Prototyping
Design Tokens
User Research
Component Libraries
Wireframing
Figma
Tokens Studio
Sketch
Miro
Framer
Webflow
Notion
Excel
HTML
CSS
GitHub
GitLab
Drupal
A journey through the latest impactful roles and meaningful contributions
Current role
July 2022 - Present • Madrid, Spain (Remote)
Led the design and evolution of Cosmos, the shared design system for Bumble and Badoo, driving consistency and efficiency across platforms. Collaborated with cross-functional teams, implemented tokens using Tokens Studio, and scaled component libraries in Figma. Advocated for adoption through training and short videos.
Current role
April 2022 - Present • Madrid, Spain (Remote)
Supported the creation and governance of design systems and DesignOps strategies for global clients across industries. Led projects in product design, e-commerce, and no/low-code solutions. Collaborated with teams in the US, UK, Switzerland, Portugal, and more.
Current role
June 2023 - Present • Lisbon, Portugal (Remote)
Community supporter and speaker for Friends of Figma Portugal, contributing to event planning, production, and mentoring. Helped organize both online and in-person meetups, promoting design knowledge and collaboration across the community.
Latest academic foundation and professional development
April 2025 • Madrid, Spain (Remote)
Participants learned how to design and implement design tokens as the foundation of scalable design systems. The course covered token levels, management with Figma and Style Dictionary, and real-world governance challenges. It emphasized cross-platform consistency and collaboration between design and development teams.
September 2024 • Madrid, Spain (Remote)
This course focused on integrating digital accessibility into product design to improve usability and inclusivity. Participants explored how to bridge design and development, identify technical constraints, and propose effective solutions. Accessibility was framed as a critical business asset for reputation and compliance.
April 2024 • Madrid, Spain
The course explored how to manage and scale design within complex organizational ecosystems. It addressed coordination across diverse teams, workflow optimization, and sustainable practices. Emphasis was placed on continuous improvement to enhance collaboration, agility, and creative efficiency.
An overview of key roles, earnings, and financial milestones along the way
Sharing knowledge and insights with the design community
Present
A comprehensive collection documenting design systems from leading Spanish companies. This open-source project helps designers and developers discover and learn from Spain's design community.
Open Source
Build in Public
Design Systems
Community
2025
I joined Maria Christley, Joey Banks, and Daniel Henderson-Ede to discuss Apple’s Human Interface Guidelines. We explored how the new Liquid Glass aesthetic is influencing design systems and how it's being adopted across Apple’s ecosystem.
Apple HIG
Liquid Glass
Cross-platform Design
2025
A Design System without metrics is like a dating profile without matches. I shared how we measure adoption at Bumble, what data we track, and how it guides our decisions. Beautiful design means little if no one uses it.
Metrics
Adoption Tracking
Data-driven Design
2025
Talk
2025
Webinar
2025
Webinar
2024
Interview
2024
Podcast
2024
Presentation
2024
Webinar
2024
Webinar
2023
Webinar
2023
Podcast
2021
Webinar
2021
Interview